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D40LF Number/Run Box

Started by trimet9401fan, February 09, 2019, 05:14:56 pm

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trimet9401fan

Hey Dash!

In your Bus Watching - Cayuga 0.7 Part 2 video (at time 1:46), how do I get that manual turning number block run box on my D40LF (the numbers on the bottom right of the front windshield)? I traced the bus to a C40LF.bus but I can't seem to determine which OSC file has that mod so I can inject it into my own D40LF TriMet .bus file. Your help is appreciated!!

Thanks Dash!

(I became a Patreon supporter of you!)


Dash5155

It's a texture on the C40LF, not a real modded sign. You could actually easily copy it over to other buses if you so very well please lol.


trimet9401fan

Quote from: Dash5155 on February 10, 2019, 02:26:05 amIt's a texture on the C40LF, not a real modded sign. You could actually easily copy it over to other buses if you so very well please lol.

Okay then, what is the texture called? Would I reference it from the paint file or does this need to actually be copied over to the actual .bus file? Sorry for sounding dumb. And is the texture static, in that the numbers do not change unlike the default number box?

Thanks Dash!

Dash5155

In the model.cfg file for any of your DBC buses, find this section:

10
[texttexture]
clever_rundisplay
DBC_matrix_run
300
96
0
255
110
50

and replace it with (provided you have the powertrain mod installed)...
10
[texttexture]
clever_rundisplay
DBC_roll_run
300
96
0
255
255
255

It not only replaces the font, but it changes the text color to white to properly emulate roll signs.

trimet9401fan

Quote from: Dash5155 on February 10, 2019, 11:28:52 pmIn the model.cfg file for any of your DBC buses, find this section:

10
[texttexture]
clever_rundisplay
DBC_matrix_run
300
96
0
255
110
50

and replace it with (provided you have the powertrain mod installed)...
10
[texttexture]
clever_rundisplay
DBC_roll_run
300
96
0
255
255
255

It not only replaces the font, but it changes the text color to white to properly emulate roll signs.

Awesome, thanks so much, Dash!! Can't wait to get home and try it out!!!!!


trimet9401fan

Quote from: Dash5155 on February 10, 2019, 11:28:52 pmIn the model.cfg file for any of your DBC buses, find this section:

10
[texttexture]
clever_rundisplay
DBC_matrix_run
300
96
0
255
110
50

and replace it with (provided you have the powertrain mod installed)...
10
[texttexture]
clever_rundisplay
DBC_roll_run
300
96
0
255
255
255

It not only replaces the font, but it changes the text color to white to properly emulate roll signs.

Hey Dash, the number box does not show any numbers. And the texture file DBC_roll_run does exist in the texture folder from your Christmas 2018 trainmod update........ did I miss something?

Dash5155


trimet9401fan

Quote from: Dash5155 on February 13, 2019, 04:57:17 amI think I did honestly....

Huh?

I had a friend did the test as well and for him it is the same thing...just a blank digital tun box...

The logfile doesn't say anything about can't refer to the texture file.

Thanks so much formyour help, Dash!

trimet9401fan

Quote from: Dash5155 on February 13, 2019, 04:57:17 amI think I did honestly....

Hello @Dash5155 do you still have the bus file for me? Or at least its code that makes the number box to work with the dbc roll run texture? Thanks!

Dash5155

Quote from: trimet9401fan on February 21, 2019, 08:21:06 pmHello @Dash5155 do you still have the bus file for me? Or at least its code that makes the number box to work with the dbc roll run texture? Thanks!
I thought what I told you was the way to do it, but turns out I didn't even include that version in the powertrain mod like I thought, so I first need to do that before I can tell you a fix for this situation :x

trimet9401fan

Quote from: Dash5155 on February 22, 2019, 12:49:53 pmI thought what I told you was the way to do it, but turns out I didn't even include that version in the powertrain mod like I thought, so I first need to do that before I can tell you a fix for this situation :x

I'm sorry for being a pester, just wanted that roll number box so bad after seeing your video...hehe... thanks Dash!


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